Pov-Ray source for Hay Sphere
// Persistence of Vision Ray Tracer Scene Description File
// File: hay_sphere2.pov
// Vers: 3
// Desc: Rods surrounding a sphere with light streaming out of it. This is my first
// image using the #while statement.
// Date: 07/17/2000
// Auth: Jim Lowell - jlowell@visi.com
#version 3
#include "colors.inc"
#include "textures.inc"
#include "metals.inc"
camera
{
location <0, 0, -40>
look_at <0, 0, 0>
}
media {
intervals 300
scattering { 1, rgb 0.03}
samples 1, 10
confidence 0.9999
variance 1/1000
ratio 0.9
}
light_source
{
0*x
color red 1.50 green 1.50 blue 1.50
translate <0, 0, 0>
media_attenuation on
}
box { <-50, -50, -50>, <50, 50, 50>
pigment { rgb 1 }
hollow
}
#declare I = 0
#while (I < 360)
cylinder {
<-10,0,0>,<10,0,0>,0.15
translate <0,10,0>
rotate <I * 1,I * 25,I * 30>
pigment { Yellow }
finish { Shiny }
}
#declare I = I + 1
#end